Simulation video games like the Star Citizen and Elite Dangerous have 6 DoF (Degree of Freedom). You need a HOTAS (Hands on Throttle and Stick) or HOSAS (Hands-on Stick and Stick / Dual-Stick) to control the six axes of your aircraft optimally. While the keyboard and mouse do work, ...
Joysticks, joysticks, so many joysticks! Being a proper space combat sim,Star Citizenis being designed to work well with advanced peripherals like sticks and throttles rather than just mice and gamepads. Lee Hutchinson Beautifully rendered concept art posters adorn the hallways. Each of the...
Joysticks are automatically detected and calibrated at runtime, so keep your joystick centered and motionless until the game begins. Menu Controls Many aspects of gameplay are accessed by a system of menus. Each menu will list various options which allow you to give a command, select a...
Star Citizen doesn’t do that. We model what would be needed on an actual spaceship, including correct application of thrust at the places where the thrusters are attached to the hull of the ship – in our model moment of inertia, mass changes and counter thrust areVERYnecessary. Star Citiz...