Star Citizen has two main components: first-person space combat and trading in anMMO-style persistent universeand anoptionally-cooperative private serverknown as Squadron 42. Both are set in a 30th century Milky Way centered around the fictional United Empire of Earth. The game will focus on pla...
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Star Citizen Alpha Patch 3.0.0 is now available! Alpha 3.0.0 is our largest content release to date featuring numerous tech, core system updates, and new features. Players will have access to planetary surfaces for the first time on four moons (Yela, Daymar, and Cellin) along with an as...
where all the networking engineers from all the studios spent a week going over the features required for Star Citizen. It’s been a really interesting week for all involved, discussing everything from player prediction on the client level, to the server architecture, databases, chat, security ...
https://twitter.com/JohnBarrowman/status/1345219922389921800 (3)IN BAD TIMES TO COME.Future Tensepresents“The Vastation” by Paul Theroux, “a new short story about a future pandemic that makes COVID-19 look simple.” Steering to his assigned slot in the out-going convoy behind a bulky bom...
72 text Making text a first-class citizen in TensorFlow. tensorflow 971 73 menoh Menoh: fast DNN inference library with multiple programming language support pfnet-research 278 74 hermes A JavaScript engine optimized for running React Native. facebook 7389 75 cpp-httplib A C++ header-only HTTP...
Star Citizendrama on the internet – who’d have seen that coming, right? If you run a search forStar Citizendrama just on the current version of Massively OP, you’ll find piles of threads that qualify, all the way back to the 2015 “long troll” mess. ...
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Last Fall, we made a concerted effort to lock down the entirety of the networking architecture that would drive Star Citizen in the years to come. Prior to that, in order to get Arena Commander out the door, some corners were cut a bit too closely and as a result stability and performan...