Next to the recently arrived Drake Vulture, Aegis Reclaimer is the second option for salvaging and hull scraping in Star Citizen and the only ship in this segment that can be purchased via in-game currency. Reclaimer's big salvage space allows you to store a massive amount of salvaged materia...
I have 32GB, because back in the day when I built this PC (specs on my Twitch page), that way I could fit the entire Planetside 2 game in a RAM disk, in addition to having plenty left over for the game itself. It might be bit expensive to do the same for Starcitizen Boildown...
Set aside the manyStar Citizendramasof theweekand feast your eyeballs on the game’s latest edition ofAround the Verse, which couldn’t possibly be controversial, right? Oh. Oh it’sabout the Vulture too. OK then. In fact, the Ship Shape segment focuses entirely on t...
Roberts Space Industries is the official go-to website for all news about Star Citizen and Squadron 42. It also hosts the online store for game items and merch, as well as all the community tools used by our fans.
I do see VR becoming the future of gaming eventually within the next decade. I still hope for Star Citizens continued development but seeing setback after setback, like watching Salvage mechanics being moved 5 or 6 times when the reclaimer was dropped in 3.1 for what exactly? And the Carrack...
Hurricane is scheduled for 3.2 (Q2 2018) with 8/32 tasks completed so I don't think it will be in 3.1. Ships/vehicles planned for release in this build are the NOX Kue, Reclaimer, Terrapin, Razor, and Cyclone. https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen Scotter...
The Reclaimer originally sold with 2,500SCUand now it’s listed as 360. Where did the cargo space go? A: As part of our update to the listings, we now refer to a ship’s ‘Cargo Capacity’ as its ‘usable’ cargo space for storing and transporting commodities and other items. For ...
The Reclaimer team finished all theLOD’s and lighting optimization that resulted in some big performance gains. In addition, a full pass was done on emergency and auxiliary lighting states, complete with transitions using the new light group entity. ...
Our ship team has been continuing work on the Hull-C and Reclaimer, which includes the new light controller work that allows for easier set up of different lighting entities and switches them between property states (e.g., on, off, emergency) depending on various circumstances such as a play...
Development Status: The Drake Buccaneer became flight ready with Star Citizen Alpha 2.6.2. Cutlass Drake Interplanetary is committed to the safety of all citizens and civilians, which is why we designed the Cutlass. This low-cost, low-maintenance ship comes with a larger-than-average cargo hold...