LorvillePlanet Hurston A true 30th-century company town. From polluted slums to opulent high-rises, Lorville’s workers live in the ever-present shadow of the vast Hurston Dynamics HQ. Escaping the city walls offers little respite, as forsaken weapons testing sites and strip mines litter the lan...
Planning began for the upcoming procedural tool and next set of procedural space stations. Prototyping was done on cave layouts and potential gameplay was ideated in close cooperation with the Environment Art Team. There were also updates to Lorville, with the addition of small and medium hangar...
An unfortunate side effect of a game being in a testing state like Star Citizen, sometimes server crashes are an occurrence that will rear its head once in a while. After this happens, players that return to the game may find that their previous missions have all been marked as "aband...
An unfortunate side effect of a game being in a testing state like Star Citizen, sometimes server crashes are an occurrence that will rear its head once in a while. After this happens, players that return to the game may find that their previous missions have all been marked as "aband...
Plain Truth: Lorville Lies Posted:2 years ago spectrum-dispatch post Loremakers: Community Questions Posted:2 years ago spectrum-dispatch post StarWatch: Bo 2.0 Posted:2 years ago spectrum-dispatch post Portfolio: Cousin Crow's Custom Crafts Posted:2 years ago spectrum-dispatch post B0ot...
They whiteboxed the Spaceport and the many hangars that come with it, since the team expects heavy traffic in these flagship locations from both players and AI. Here’s a small teaser screenshot of the Lorville whitebox: They also planned additional content for Area18 to bring it up to ...
LorvillePlanet Hurston A true 30th-century company town. From polluted slums to opulent high-rises, Lorville’s workers live in the ever-present shadow of the vast Hurston Dynamics HQ. Escaping the city walls offers little respite, as forsaken weapons testing sites and strip mines litter the lan...