Changes to Default Keybindings:Controls now default to a “basic” mapping that only includes core functions and leaves many things unbound. The “basic” mapping is meant to be simplified controls for beginners. Players can then go through keybinds and bind how they wish or import an “advanc...
As the next stage in space combat evolution, in Star Citizen 1.1, you can expect to see changes on how weapons and hardpoints will function. The idea of balancing gimbaled hardpoints has been in the plans since the beginning, and with 1.1 we’re introducing it into the wi...
If the base model has a turret, seats for two, and only twoSCU, how is this a competitor to the Ursa? Like with any of our vehicles, we want to provide choice and options between competitors rather than having one simply be better than the another. The trade-off inSCUcapacity and sea...
Kinda like how the pylon mounted EMP-generators from the Aegis Raven appear to be something that other ships with the proper size hardpoint should be able to equip as well. As such I would have liked the idea that this 'Mantis' might have been the first ship to come stock with some kin...
bring another of these incredible ships to life. We’re also pretty confident that the community liked it as well, with over 19,000 sold during the concept sale. Thank you all so much for both supporting this great new ship fromMISC, as well as the on going development of Star Citizen....
Really makes it look like you're living in a cave. It's also kinda unfortunate that for all that size it still feels very cramped yet only carries a mere 6 SCU of cargo (which sits straight in the thruster exhaust) and apparently can only equip 6 individual 1SCU boxes; even though ...
bring another of these incredible ships to life. We’re also pretty confident that the community liked it as well, with over 19,000 sold during the concept sale. Thank you all so much for both supporting this great new ship fromMISC, as well as the on going development of Star Citizen....