Your CPU is too weak to support the graphics card– If you have a relatively old computer, this is most likely the case why Star Citizen is not using the GPU. Too many programs– If other programs compete for the GPU, it could be impossible for Star Citizen to get its share. The gam...
TWEAK: Optimizations to lowerCPUusage HANGAR: BUGFIX: Buggy will now spawn even when max ship count in hangar is reached BUGFIX: Removed CryEngine 3 metrics – stops game client from hitting EA and Crytek websites BUGFIX: Ladder mounting/dismounting ...
feature usage game play statistics and scores (including game progress) performance data of the game client (including use of CPU, GPU and memory) user rankings click paths data that you may provide in surveys your account preferences online profiles If you participate in any competiti...
The acquisition was completed in early August 2011, the transition involving the removal of all Atari branding from the game (including reverting the usage of Atari Tokens to Cryptic Points, called Zen). Among the other developments as a result of the transition was the lifting of a hiring ...
StarCitizen\LIVE\Bin64\StarCitizen.exe): Executable not found NvAPI_DRS_DestroySession: OK NvAPI_DRS_GetSetting (0x10afb76b/Unknown): Setting not found NvAPI_DRS_CreateSession: OK NvAPI_DRS_LoadSettings: OK NvAPI_DRS_GetBaseProfile: OK NvAPI_DRS_FindApplicationByName (StarCitizen.exe): ...
Ray Tracing has been optimized for CPU usage and should now scale better for high-end GPUs. Fixes for performance related to using a mouse as gameplay input. Quality of Life: The “Optimizing Game Files” screen has been optimized and can now see speed increases from multiple CPU cores. Mou...
333 gpu-physics-unity Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime. jknightdoeswork 389 334 UnityAssetUsageDetector Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to th...
Hey all, Would anyone recommend a 32GB RAM while playing the game? I currently have a 16GB memory and everytime I play Star Citizen, it always takes the remainder of what's left available. By default, my system takes about 5.5GB on my RAM space. Would yo
Size=65536x2612x1 Format=(0x0000002C), NumMips=1, Flags=D3D11_BIND_DEPTH_STENCIL D3D11_BIND_SHADER_RESOURCE , Usage:0x0, CPUFlags:0x0, MiscFlags:0x0, SampleCount:0x1, SampleQuality:0x0, SubresPtr:0x0000000000000000, SubresPitch:0, SubresSlicePitch:0 </ErrorMessage> ...
serverCPUusage, chat system, lobby systems, matchmaking, and telemetry data gathering. We also covered a multitude of longer term initiatives that included how best to handle clients migrating from server to server, handling the scale of the persistent universe, unified player and object ID’s for...