Star Citizen isn't a game. It's a TV show about a bunch of characters making a game. It's basically "This is Spinal Tap" - except people think the band is real.
Art (Characters) Throughout January, the Character Team wrapped up their Alpha 3.13 tasks, planned for an upcoming event, and kicking off initiatives for Alpha 3.14. The concept artists delivered medical outfits, concepted backpacks for the physical inventory, and continued work on three new armo...
The core concept of Star Citizen is that it’s a destination, not a one-off story. It’s a complete universe where any number of stories can take place. Players will have the opportunity to decide their own game experience. Pick up jobs as a smuggler, pirate, merchant, bounty hunter, ...
Freelancer did not have the thousands of NPCs that star citizen currently has, it didnt even have actual planets, it had a few ships flying around and thats it so you dont need to talk complete BS now, Star Citizen currently at this moment has a ton of content far more than freelancer ...
Star Citizen and Squadron 42. First, there was Arena Commander, the dogfighting and space racing module, which was firstlaunched in June 2014. The Persistent Universe (PU), whichlaunched in Dec 2015, isn’t a stand-alone module per se, but is the core of the Star Citizen multiplayer ...
Star Citizen Monthly Report: August 2020 AI (Combat) For human combat, work on realistic firing continued, including the implementation of physical ammo boxes and ammo refill behaviors. They also added functionality to swap weapons so NPCs no longer need to execute the unequip/equip flow to ...
concept model maker Scott Elms ... carpenter Ben Etherington ... carpenter Jonathan James Evans ... standby prop man supervisor: splinter unit Sam Farr ... set dresser Patrick Faulwetter ... concept artist Jamie Ferguson ... props Keith Ferris ... senior prop modeller Pete Field...
Star Citizen pre-production started in 2010, so yeah, I would say that it will indeed take more then a decade to develop :P Meanwhile CiG promised 100 solar systems at release, and they are still stuck with an unfinished single system, with more than half game loops and system unfinished...
These characters are Jem'Hadar, and like the Romulans, they choose to ally with the Federation or the Klingon Empire. A sixth playable faction has also been released, with Discovery-era Federation captains being playable. They, like the TOS characters, are allied with the Federation. ...
concept artist Amanda Ennis-Smith ... post production artist James Enright ... asset producer Jonathan James Evans ... standby propman: main unit Kerril Fahy ... senior props modeller (as Kerril Fahv) David Farrow ... props modeller Ashley Fenton ... art director: additional pho...