Star Citizen is an in-development futuristic first person space simulation set in the 30th century. The game is a highly ambitious project with the aim of featuring more then 100, fully explorable, individual, star systems complete with planets, moons, space stations and other stellar objects. ...
Currentlythe Persistent Universe consists of theStanton system, which is made up of 4 planets and their moons and stations. Over 100 extremely detailed, life size ships, allowing to pursue a variety of professions like bounty hunting, mining, cargo hauling and of course, engaging in space combat...
Alpha 3.18 ofStar Citizenis going all in onbeing Space FedExwith its big boxy cargo refactor update, and now that players have had time todigest the related Inside Star Citizen episode, devs at CIG took a few moments tofield player questions in an AMA. Most of the given answers don’t ...
story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight andFPScomponents. Discover the secrets of the ancient Hadesians, locate valuable components and cargo… or go down in history the first to make contact an entirel...
because they darted out into the dust instead of joining up with our growing parade. The gunships, and really all the Hercules, are basically portable fortresses, capable of deploying and defending their cargo with looming intimidation and well, a ton of guns. As I looked ...
'Star Citizen' Rolls Out v3.24 Alpha Update, Introduces Cargo 2.0 Systems, Adds Sabre Peregrine Ship - Trailer byRainieron Aug. 29, 2024 @ 3:43 p.m. PDT | Filed underNews 'Star Citizen' Kicks Off Annual Foundation Festival for New & Returning Players, Pyro System, Referral Bonus, Free...
Sea of Thieves + simulator game + space = Star Citizen In brief, you are a citizen living in the Stanton System and you have a spaceship which allows you to go and make money and essentially live however you want What can you do? First Option: Be a law-abiding citizen Explore Collect...
s docking port. The first thing to strike her was the sheer size of the starship. The cargo-hauler she’d crewed on was smaller than this vessel. Three corridors faced her, leading into the ship. Above one was the universal symbol for Space Bay. She made for it. But something, ...
Re: Star Citizen - The Game « Reply #2 on: November 23, 2016, 03:29:52 PM » The draw of Star Citizen is the freedom from time constraints CIG has and the unique selling point is the fidelity at which the final game will execute its features. While games in the past have cr...
The post from Roberts continued, where he added: "We feel comfortable with this exchange as Star Citizen is not a stats based MMO with typical end game content. Just like real life there is no real end game in Star Citizen. It is more about what you want to do. Do you want to be...