Star Citizen Alpha Patch 3.0.0 is now available! Alpha 3.0.0 is our largest content release to date featuring numerous tech, core system updates, and new features. Players will have access to planetary surfaces for the first time on four moons (Yela, Daymar, and Cellin) along with an as...
Announced today, Star Wars: Rivals is a 3rd person, player-vs-player shooter in the vein of Battlefront franchise (don’t worry, EA isn’t behind this one). Players will take control of classic Star Wars heroes in “cover-based” PvP arenas. Luke Skywalker vs. Darth Vader, Finn vs Ca...
pertinent information and clear user experience (UX) rules. We also looked at references in the video game world, such as the Dead Space series, one of the best examples of diegetic UI. They had a different challenge though, being a (mostly) single player game with a 3rd person camera. ...
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As noted in the timeline below,this is only the 3rd time in America’s entire historyit will cycle through an 18 vibration Personal Year within the 9. The only other years this has ever happened was during 2005-06 and 2014-15.
This control mode is very similar to John Pritchett’s thruster controls for ships. Improved Yaw-Pitch controls that reduced the “camera roll”. Better capabilities to slide along walls by reducing the friction on the suit and using counter forces to stabilize spinning automatically. Weapon aiming...
As mentioned in the last monthly report, the Large World (moving the codebase to 64 bit coordinates), Camera Relative (rendering coordinates relative to the camera thus allowing galaxy size rendering without loss of precision), Zone system (the new Star Citizen spatial partitioning scheme, ...
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