The initial release will only feature the original pledge ships: the Aurora, Hornet, 300i, Constellation, and Freelancer, as well as the Cutlass. There will be some limited customization options and testing of the in-game purchase system. Later builds will feature more ships and more types of...
Star Citizen is currently available in alpha form on PC. A full-release launch date has yet to be set (and probably won’t be any time soon).
the engineer who wrote the current implementation of theIFCShas written an in-depth piece that goes into the detail of how the system works. I hope you will all appreciate the level of detail we are aiming for in Star Citizen. Don’t forget there is so much more to the game than just...
The first major part of the iCache has been completed and tested internally, too. The iCache is a highly distributed and fault-tolerant storage/query engine that greatly out-performs the current pCache. It provides an indexing and query system that can be utilized by other services for specif...
There’s a lot I’m pushing to do behind the scenes to maximise sonically the Star Citizen experience. I’ve more of an emphasis on sound design than music, I think that’s fair to say, but I have a deep appreciation for all aspects of the audio experience and as we build the team...