Stance Specific Neutral Melee button only For single target elimination through hard hitting attacks. Last attack may have a Knockdown or stagger effect in the case an enemy doesn't die during the flurry of hits. Forward Forward + Melee Has attacks that do not interrupt forward movement. Attac...
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Your strike should trace the line of your opponent's strike closely without being influenced by it. Hitting your opponent's arm may knock your strike off course, resulting in a glancing or poorly placed blow. Being too distant from the line of your opponent's attack will force the motion ...