effect beyond a certain point (once you have succeeded as well as is possible in a given situation). For example, failure on anAcrobaticscheck to balance means you wobble and spend that turn maintaining your balance, but don’t move. Two degrees of failure mean you lose your balance and ...
Sometimes an ability will grant multiple actions or an action in addition to other benefits. These are condensed into a shorter format using the same categories.Action Name [one-action] (traits) Frequency how often it can be used; Trigger when a reaction or free action can be used; ...
On a 10+ you are judged worthy, the Argent Seraphim will grant you a vision or boon. On a 7-9 you are under suspicion and see a vision of what dark fate might befall you if you do not correct your ways. On a miss, thou art weighed in the balance and art found wanting....
Alternatively, you might make skill unlocks a universal part of the game, but you should be aware they add significant power and flexibility to skills, so giving them for free to all classes would grant power boosts to other highly skilled classes such as the investigator and bard, ...
grant them powers while on Earth. Some “alien” races in the comics are actually super-human offshoots of humanity living isolated from the rest of the world. “Aliens” also include mystical beings from other dimensions, from angels and demons to elementals and actual gods, as well as ...
Alternatively, you might make skill unlocks a universal part of the game, but you should be aware they add significant power and flexibility to skills, so giving them for free to all classes would grant power boosts to other highly skilled classes such as the investigator and bard, ...
As astandard action, its owner can will a psicrystal to form spidery, ectoplasmic legs that grant the psicrystal a land speed of 30 feet and a climb speed of 20 feet. The legs fade into nothingness after one day (or sooner, if the owner desires). ...
Spellguard General Mysticism 3 ranks Grant an ally a +2 insight bonus against a spell as a reaction SFCRB Tactful Advisor General Cha 11 Provide an additional +1 enhancement bonus when your aid another check result is 20 or higher SFCRB Tailored Serum General Life Science 5 ranks Grant addit...
The spellcaster can improve his odds of success by offering some form of reward. The Game Master assigns a bonus to the Charisma (Persuasion) check based on the service and reward, from 0 to +5 (or may grant advantage or disadvantage as he sees fit). If the spellcaster offers up his ...
Heroes above the level range of the adventure do not gain a level unless the GM decides to grant it. When you gain a level, you might get: Talents from your archetype table Feat picks from your archetype table Proficiency bonus advancement from your archetype table Defense bonus advancement ...