#!/usr/bin/env sh # All these commands can be run from anywhere in the git # tree, not just the top level. # Usage: git cmake # # Same usage as standard CMake command. # git config 'alias.cmake' '!cmake' # Usage: git build <build preset> [options] # Usage: git build [...
(void); // === // 3D ENGINE COMMANDS & CONSOLE VARS // === static CV_PossibleValue_t grfov_cons_t[] = {{0, "MIN"}, {179*FRACUNIT, "MAX"}, {0, NULL}}; static CV_PossibleValue_t grfiltermode_cons_t[]= {{HWD_SET_TEXTURE...
@@ -98,6 +98,7 @@ void AddMServCommands(void) CV_RegisterVar(&cv_servername); #ifdef MASTERSERVER COM_AddCommand("listserv", Command_Listserv_f); COM_AddCommand("masterserver_update", Update_parameters); // allows people to updates manually in case you were delisted by accident #endif...
# All these commands can be run from anywhere in the git # tree, not just the top level. # Usage: git cmake # # Same usage as standard CMake command. # git config 'alias.cmake' '!cmake' # Usage: git build <build preset> [options] # Usage: git build [options] # # In the...