https://en.wikipedia.org/wiki/Square-and-multiply_algorithm
Gadiyar, H.G., Maini, K.M.S., Padma, R.and Romsy, M, What is the inverse of repeated square and multiply algorithm?, Colloq. Math., Vol. 116, (2009), 1-14.What is the inverse of repeated square and multiply algorithm - Gadiyar, Maini, et al. () Citation Context ... ...
怎么通俗的描述Square-and-multiply algorithm?知乎排版有待提高,只好贴图片了。。。
To find the square and cube of a number, we can use simple mathematical calculations. To find the square, multiply the number by itself, and to find the cube, multiply the number by itself three times. Consider the below example,
5) square algorithm 平方算法 1. At last,the reflexive matrix contracting based square algorithm is presented for calculating the transitive closure of the general binary relation,and the procedure of it is showed through an example. 首先,介绍布尔矩阵传递闭包的概念及计算问题;随后,分析布尔矩阵的...
To show the plausibility of this theorem and to illustrate Euclid's algorithm for finding the gcd of two numbers, consider the numbers 42 and 135. We divide the larger of these two numbers by the smaller, expressing the result in the form dividend=quotientdivisor+remainder. We have 135=342...
Solving the Mystic Square N-Tile Puzzle or Sliding-Tile Puzzle Using A* Algorithm and Genetic Algorithm - Mabdou11/MysticSquare
The square root of a number answers the question "what number can I multiply by itself to get this number?". It is the reverse of the exponentiation operation with an exponent of 2, so if r2 = x, then we say that "r is the root of x". Finding the root of a number has a spec...
This has 3 operations: (1) multiply (2) a compare with the large x and a (3) decrement. This can be optimized even further; we only need to calculate and compare the small part of the “result * result” and input “X” where the difference would be. And that would be in the ...
First, we triangulate the input planar domain that may be multiply connected, and deform it to be a PolySquare-like structure by optimizing a boundary alignment energy. Then, the PolySquare-like structure is pixelated to make the input domain be a quadrilateral mesh that is decimated to ...