graphics were a much simpler matter by necessity. Bitmapped 2-dimensional character data and background scenery was individually drawn, much like today’s resurgent pixel art. Hundreds and later thousands of small graphics called sprites were the building blocks for all things visual in a game. As...
make a good enough game with ur sprites mate good work u have good patience and a whole lot of skill so i hope u go far well done and thanks for the sprite if u get anymore plz post em on this same site u have impressed me so much ur site is now on me list so well done.....
No. The angle I do is as shown in the art on the page. Will you do beat-em-up styled sprites? No, sadly I will not. This gig is primarily for sprites for the RPG Maker engines. Reviews 300 reviews for this Gig 5.0 5 Stars (298) 4 Stars (1) 3 Stars (0) 2 Stars (1) 1...
I've just been doing them floor-length because that's what sprites generally have - granted, smaller sprites - and I just like the look of 'em. This is the last of the clothing for the plus-size sprites for now, with more trousers for the masc sprites. ... Not as...
and background scenery was individually drawn, much like today’s resurgent pixel art. Hundreds and later thousands of small graphics called sprites were the building blocks for all things visual in a game. As game complexity increased, techniques developed to manage the multitude of sprites ...