Restrained creatures can make a Strength check to escape, but must succeed Dex saving throws as long as they are in the webbed area. Best of all, it’s considered difficult terrain. It’s one of the most annoying spells to cast against enemies, and it can be combo-ed with a whole var...
You'll have more spells to play with, and that will bring the sense of novelty to your future playthroughs.Main Changes Diluting the pool of Saving Throws. (Overwhelming majority of Saving Throws is based on Wisdom, Dexterity and Constitution, whereas Charisma, Intelligence and Strength are ...
Guiding boltis often seen as the go-to damage spell for clerics, and it's easy to see why. As well as dealing a decent 4d6 radiant damage,the spell has the added benefit of granting advantage to the next attack. Any target hit by aGuiding Boltwill have to make a Wisdom saving thr...
Your allies regain the maximum hit points possible when healed, and they gain advantage on wisdom saving throws and death saving throws. Bestow Curse Level Three Casting time Action Range Melee Duration Ten turns School Necromancy Cast by Bard Cleric Wizard Warlock Oathbreaker Paladin Concentration Ye...
Choose one ability score. While cursed, the target has disadvantage on ability checks and saving throws made with that ability score. While cursed, the target has disadvantage on attack rolls against you. While cursed, the target must make a Wisdom saving throw at the start of each of its ...
You alter time around up to six creatures of your choice in a 40-foot cube within range. Each target must succeed on a Wisdom saving throw or be affected by this spell for the duration. An affected target’s speed is halved, it takes a -2 penalty to AC and Dexterity saving throws, ...
A creature that partakes of the feast gains several benefits. The creature is cured of all diseases and poison, becomes immune to poison and beingfrightened, and makes all Wisdom saving throws with advantage. Its hit point maximum also increases by 2d10, and it gains the same number of hit...
a spell or talent to grant yourself or an ally a recovery to heal, and the escalation die is even, the target can spend an extra recovery to heal. If the escalation die is odd, a random ally under a save-ends condition can save against it with a bonus equal to your Wisdom modifier...
Constitution should be your tertiary priority with startingDnD stats, as it has a lot to do with HP maximums and how well you heal. Disregard Strength entirely, and cast only a glance at Wisdom and Intelligence (they’re helpful for skill checks, but not much else). ...
Great Tree. Your skin appears barky, leaves sprout from your hair, and you gain the following benefits: . You gain 10 temporary hit points. - You make Constitution saving throws with advantage. - You make Dexterity- and Wisdom-based attack rolls with advantage. ...