This changes however when you hit level 5 At 5th level, the melee attack deals an extra 1d8 fire damage to the target, and the fire damage to the second creature increases to 1d8 + your spell casting ability modifier. At this point you would apply the extra damage to both ...
If you have more than one spellcasting ability, you choose which one to use with the item. If you don't have a spellcasting ability-perhaps you're a rogue with the Use Magic Device feature- your spellcasting ability modifier is +0 for the item, and your prof...
Yourstrengthmust be at least 4 to cast a spell, unless you are trying to castrestore ability. You cannot beovertaxedor overloaded in terms of encumbrance. You must also be capable of physically vocalizing the spell to cast it[4]–strangulationand polyforms that are headless, only make anima...
No matter what level the spell is cast at, the Con save DC is a constant based on the caster's spellcasting ability modifier and proficiency bonus. My question is, would it be overpowered to say that instead of causing more damage, the caster can opt to make the ...
The use of “of course” doesn’t make sense if the ability to use a spell at a reduced power is limited only to this spell. If only certain spells were able to be cast at a lower level, then it wouldn’t be an “of course” that this is one of those spells. “Pass Without ...
Dispel Magic says "For each spell of 4th level or higher on the target, make an ability check using your spellcasting ability." There are 365 castings of Teleportation Circle on the object. Once you make 365 successful dispel checks, the circle is destroyed. This will ...