Upon spawning, the player is placed on the highest valid spawn point block of the X and Z spawn coordinates, even if this would set the player above the maximum build height. However, if there are no valid spawn points but a grass block that was determined to be an invalid spawn point...
Raiders do not spawn on small islands even though there are close enough places around the village Details Type:Bug Resolution:Fixed Fix Version/s:24w35a Affects Version/s:24w33a Labels: None Confirmation Status: Confirmed Category: Raids
/ftbteamislands lobby Will take you back to the worlds lobby if one exists. /myisland Will take you back to your islands spawn point. Don't delete the block under it or you're in for a long fall! This command can be disabled from the config. ...
Their spawn location must be within five blocks of a stone-type block, and there must be a solid block above their spawn location. Where do Axolotls spawn? Axolotl will spawn 5 blocks above a stone block (Cobblestone, Stone, Gravel, or Deepslate) at any height or depth. They will only...
Friendly and hostile mobs can spawn on mycelium in other biomes just like they do on any other block. Do mobs not spawn in mushroom biomes? These are safe places to spend the night (unless close to another biome) because hostile mobs (aside from spawners, spawn eggs, and sieges) cannot ...
BlockPos $$12 =newBlockPos($$9, $$10, $$11); EntityType<?> $$13 = $$7.getType(); SpawnPlacements.Type $$14 = SpawnPlacements.getPlacementType($$13); Holder<Biome> biome = $$2.getBiome($$12);if(biome.is(BiomeTags.IS_NETHER) || biome.is(BiomeTags.IS_END) || biome.is(...