空间映射(也称为 3D 重建)是创建环境的 3D 地图的能力。 它允许设备理解现实世界并与之交互。 空间映射对于避免碰撞、运动规划以及真实世界和虚拟世界的逼真混合非常有用。 空间映射 空间映射是捕获物理世界中场景或对象的数字模型的能力。 通过将现实世界与虚拟世界融合,可以创建令人信服的混合现实体验或了解其环境的机器人。 ZE
Spatial Mapping vs. Scene Understanding WorldMesh For HoloLens 2, it's possible to query a static version of the spatial mapping data usingScene understanding SDK(EnableWorldMesh setting). Here are the differences between two ways of accessing the spatial mapping data: ...
Spatial Mapping Parameters# Spatial mappingresolutionandrangecan be adjusted at initialization for both spatial map types. If scanning a mesh, you can also specify if you want it to be textured (off by default). To learn more, see theUsing the APIpage. ...
then we should wait until // enough time has passed before processing the mesh. } else { // The user should be done scanning their environment, // so start processing the spatial mapping data... /
Spatial transcriptomics reveals the spatial context of gene expression, but current methods are limited to assaying polyadenylated (A-tailed) RNA transcripts. Here we demonstrate that enzymatic in situ polyadenylation of RNA enables detection of the full
In this study, we extended co-indexing of transcriptomes and epitopes (CITE) to the spatial dimension and demonstrated high-plex protein and whole transcriptome co-mapping. We profiled 189 proteins and whole transcriptome in multiple mouse tissue types w
Cognitive map;Mental map;Spatial navigation;Spatial reasoning Definition Spatial mapping is the ability to use a combination of external and internally-generated information (e.g., vision and proprioception) to construct a mental representation of the surrounding environment. It is shared by a wide ra...
将”Assets/HoloToolkit/SpatialMapping/Prefabs/SpatialMapping.prefab”添加到Hierarchy根级 本节完成! 使用Hololens远程连接Unity进行调试,等待“一段时间”(这个一段时间,第一次可能很长……)。将会看到Hololens根据空间扫描结果,绘制了很多三角面。 替换三角面材质 点击SpatialMapping 找到Inspector面板中的Surface Materi...
Spatial mappinglets you retrieve triangle meshes that represent the surfaces in the world around a HoloLens device. You can use surface data for placement, occlusion, and room analysis to give your Unity projects an extra dose of immersion. ...
不过,有时候需要将spatial mapping Visualization(可视化)出来。分为两种情况:1.虚拟物体的投影投射在...