plt.savefig('./localization.pdf',dpi=600) plt.show() defnormalize(self,data): self.demean(data) return data/=np.max(np.abs(data),axis=0) data*=255 data-=128 N=len(data) a_mean=np.mean(data) a_max=max(np.abs(data))
关于语音信号声源定位DOA估计所用的一些传统算法. Contribute to dxmsjtu/sound-source-localization-algorithm_DOA_estimation development by creating an account on GitHub.
Source data are provided with this paper. Code availability Code used to train and analyse the model in this paper is available at: www.github.com/afrancl/BinauralLocalizationCNN Change history 14 September 2022 A Correction to this paper has been published: https://doi.org/10.1038/s41562-022...
建议使用softmax进行归一化。注意力机制采用的方法是简单粗暴的內积计算方法,为了丢弃负响应部分,作者对注意力机制做了部分改进,如下: 原文代码: github.com/ardasnck/lea 文章复现: github.com/liyidi/sound 得到的attention map与对应的输入图片,反映输入声音在视频帧中的定位分布。
Recent studies on learning-based sound source localization have mainly focused on the localization performance perspective. However, prior work and existing benchmarks overlook a crucial aspect: cross-modal interaction, which is essential for interactive sound source localization. Cross-modal interaction ...
Paper tables with annotated results for T-VSL: Text-Guided Visual Sound Source Localization in Mixtures
Experimental results show our approach surpasses classification quantization limits, achieving state-of-the-art performance. Our code and supplementary material are available at https://github.com/linfeng-feng/ULD . 展开 关键词: Sound source localization Quantization error Label distribution Decoding Loss ...
We used Advanced Normalization Tools (ANTs, https://github.com/ANTsX/ANTs) to compute the diffeomorphic map between the time-averaged 3D image stack of each fish and the H2B-RFP reference of Z brain43,71,72. The same mapping was used to warp the centroid coordinates for each ROI of inte...
Eliminating Quantization Errors in Classification-Based Sound Source Localization - linfeng-feng/Unbiased_Label_Distribution
https://github.com/ardasnck/learning_to_localize_sound_source https://github.com/hche11/Localizing-Visual-Sounds-the-Hard-Way https://github.com/zjsong/SSPL https://github.com/stoneMo/EZ-VSL https://github.com/stoneMo/SLAVC https://github.com/VISION-SJTU/usol/ ...