I do not want the SoundId to be changed if the correct Sound is already playing for a player. I used a remote event to ensure that the correct song is only playing for the client (Player) and not the server. However, the
It will work when pasted directly into the SoundId property of a Sound in Roblox studio, as Studio will automatically correct it, however if it is being set from a Script then the correct content ID will need to be used, using the number from the URL. For example: "https://www....
Its not a roblox issue, I tried to reproduce the bug myself, what I found is When your running the sound via scripts, the id of the sound instance should berbxassetid://1not just1, and when you try to play with sound id 1 as1, then this bug occurs, I tried with lots of...
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网易云音乐是一款专注于发现与分享的音乐产品,依托专业音乐人、DJ、好友推荐及社交功能,为用户打造全新的音乐生活。