since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making ...
Your spellcasting ability for your sorcerer spells is replaced by Strength instead of Charisma, and your spell save DC and spell attack modifier for sorcerer spells you cast is recalculated as below: Spell Save DC = 8 + your proficiency bonus + your Strength modifier...
Spellcasting makes up the bread and butter of the Sorcerer. As a Sorcerer you have the highest number of daily spell slots available to a character of their level (tied with theBard 5e,Cleric 5e,Druid 5e, and Wizard). However, you can only choose a relatively limited number of spells to...
As an action, you can roll your blood die to make a spell attack. This attack can be a melee spell attack or a ranged spell attack, with a range of 60 feet. On a hit, the target takes necrotic damage equal to 2d8 + yourCharismamodifier. The damage increases to 3d10 at 14th level...
I've been playing Sorcerer since 2014 came out, and Twinned Spell was a great option to save on spells slots. When you cast a spell that targets only one creature and doesn't have a range of self, ... spells sorcerer metamagic dnd-5e-2024 Fernando Fuentes Martins 1,890 asked Oct...
Spells that by default only is available for the Sorcerer - from DND-Spells | Dungeons and Dragons 5e - D&D toos, Spells, Spell cards, Spellbooks
When you cast a spell that deals damage of the type associated with your draconic ancestry, you can add your Charisma modifier to one damage roll of that spell. At the same time, you can spend 1 sorcery point to gain resistance to that damage type for 1 hour. ...
This is a re-imagining of the Shadow Sorcerer from 5e Xanathar's Guide to Everything which is adapted to work within the confines of a Level 12 BG Campaign. This is largely inspired and assisted by an
You may spend an action and 5 sorcery points to grant a flying speed of 60 feet to a number of willing creatures including yourself no greater than your Charisma modifier (minimum of 1). The creatures must each be inside the area-of-effect of a Whisper Sense spell on which you a...
5th Level 6th Level 7th Level 8th Level 9th Level Spell NameSchoolCasting TimeRangeDurationComponents Acid SplashConjuration1 Action60 FeetInstantaneousV, S Blade WardAbjuration1 ActionSelf1 roundV, S Booming BladeEvocation1 ActionSelf (5-foot radius)1 roundS, M ...