as well as drivable golf carts, a rifle which can be found in one of the caves, frogs that sit on lily pads and chirp, the ability to chop heads off dead animals and use them as wall decorations, a bunch of stone building improvements and lots more for the full list...
7x Stones All of these materials are easy to obtain, found both on the island and inside the caves. So make sure to gather the materials while exploring the island and the caves to have all the required materials. Furthermore, activating the Repel Shrine will also require 6x Solafite Ores...
We’ve also done a pass on optimization and brought down memory usage which should help cases of the game crashing. Finally, we made a change to enemy balance, now killing lots of enemies will lower the amount of raids you see, let us know how these changes feel in the comments As alw...
Just extract the RedLoader.zip into the server directory. Linux (Wine): Extract the RedLoader.zip into the server directory. set the WINEDLLOVERRIDES environment to "version=n,b" (export WINEDLLOVERRIDES="version=n,b") Run the server as you would normally (wine64 /sons/SonsOfTheForestDS...
Player can now carry up to 4 stones at once and can now place multiple stones at once, as many as currently held Reworked stone wall so that upper rows require only 4 stones instead of 5 Hell cave lava, lighting, effects, details and audio re-worked and improved ...
Stones now apply damage to things when thrown You can now attach stones or any length of log to ziplines rather than just full logs A held relocated structure is now thrown if the player opens their inventory Added new cat food visual ...
Added custom game setting to allow players to toggle the pausing of the world sim when in inventory Pausing in inventory now defaults to false in hard survival Demon boss reduced health and damage it delivers. Some attacks have longer cooldown and increased it’s damage against structures ...