Step 3: Arduino Code After parsing the data from the MXL file I then placed that into the arduino code. Durations have to be played with to get the song to come out how you feel it should. You can find theArduino code I wrote on GitHub. int notes[] = {NOTE_C3, NOTE_E3, NOTE_...
Arduino Mega, Uno, and Nano /* This code demonstrates how to use music module. Here a push button is used for playing and stopping music in smartphone. A push button is connected on an internally pulled up digital pin. And a change in state of pin is read. With every press on push ...
Here comes the DFPlayer Pro-a mini simple but powerful MP3 Player! This MP3 player module supports four controlling modes: Arduino, AT command, on-board buttons, and ADKEY. You can directly press the on-board button to play or switch music without using
The program memory is a flash memory which is 16 bit (or 2 byte) addressable. That is, an address in this memory uniquely identifies a group of 16 bits. The size of this memory depends on the microcontroller model, but we will assume that it has 32 Kbytes. A size of 32 Kbytes means...