草稿品质网格。自动网格器会生成线性四面实体单元。 高品质网格。自动网格器会生成抛物线四面实体单元。线性单元也称作一阶或低阶单元。抛物线单元也称作二阶或高阶单元。线性四面单元由四个通过六条直边线连接的边角节来定义。抛物线四面单元由四个边角节、六个中侧节和六条边线来定义。下列各图所示为线性和抛物线...
您使用手動方法產生實體網格時,實體網格化 - 手動 PropertyManager 中的選項會維持先前定義的區域定義。 在實體網格化 - 手動 PropertyManager 中,選擇使用先前的設計。 程式會維持冷卻水路、澆道和虛擬模具的先前定義,並繼續執行產生曲面網格的步驟。 由於您僅能修改模塑的網格,並且無須重新定義模型中的區域指派,所以...
Creating Indent on Solid Model 6-7 Applying Flex Transformation 6-8 Bending 6-9 Combining Bodies 6-10Splitting a Solid Body 6-11 Moving and Copying Objects 6-13 Deleting Bodies 6-14 Converting to Mesh Bodies 6-14 Applying 3D Texture 6-16 Importing Model in Part Environment 6-17 Fastening ...
Geomagic for SOLIDWORKS 3D mesh to solid model of a gas valve Import an STL into SOLIDWORKS using Geomagic reverse engineering software, quickly repair the polygon data, and rapidly build a perfect solid model with 3D deviation analysis on-the-fly...
使用SolidWors自带SwCSharpAddin模板建立一个SolidWorks插件,关于如何找到这个模板可以在看我的另一篇文章。 2.1 新建一个名为DuSwToglTF的插件 2.2 去掉和按钮有关的代码 2.3 添加一个名为Convert.xaml的WPF用户控件.注意添加关于WPF的类库引用 System.xaml;WindowsBase;WindowsFormsIntegration;PresentationCore;Presention...
is based on points and a NURBS surface is based on splines, NURBS surfaces are abstract volume-less shapes. Since we want to 3D print an actual object and not just a virtual one, allSurface Bodiesneed to be converted intoSolid Bodies. Then, the solid body is converted into a mesh ...
When the object to be analyzed is an assembled solid, the meshing tool might need manual interventions to (1) ensure no interference occurs at the interfaces of two objects, and (2) set up mesh control to achieve a compatible mesh if it is feasible. It is desirable to run interface check...
One of my favorite options is being able to use Convert to Mesh Body (used to convert standard solid bodies to mesh) and Combine to perform Boolean operations. This approach can be used to modify mesh bodies, such as hollowing out this mouse scan for printing. It can also be used to in...
Finally, to make these visual textures into something 3D printers can read, we have to"Convert them into a Mesh Body."Right click on a solid body in the feature tree to see the command: There seem to be choices on how fine the conversion is, and just like any STL export, the finer...
When the object to be analyzed is an assembled solid, the meshing tool might need manual interventions to (1) ensure no interference occurs at the interfaces of two objects, and (2) set up mesh control to achieve a compatible mesh if it is feasible. It is desirable to run interface check...