socket.broadcast.to('game').emit('message', 'nice game'); // sending to all clients, include sender io.sockets.emit('message', "this is a test"); // sending to all clients in 'game' room(channel), include sender io.sockets.in('game').emit('message', 'cool game'); // sending...
socket.io emit 常见用法 io.on('connect', onConnect);functiononConnect(socket){// 只发给sender。sending to the clientsocket.emit('hello','can you hear me?',1,2,'abc');// 发给所有人,除了sender。sending to all clients except sendersocket.broadcast.emit('broadcast','hello friends!');// ...
(io.engine.clientsCount > constants.CONNECTION_LIMIT) { socket.emit('err', { message: 'reach the limit of connections' }) socket.disconnect() console.log('Disconnected...') return } socket.broadcast.emit("user connected", { userID: socket.id, username: socket.username, }); const users...
socket.emit(/* ... */); // to all clients in the current namespace except the sender socket.broadcast.emit(/* ... */); // to all clients in room1 except the sender socket.to("room1").emit(/* ... */); // to all clients in room1 and/or room2 except the sender ...
socket.broadcast.emit('message', "this is a test"); // sending to all clients in 'game' room(channel) except sender socket.broadcast.to('game').emit('message', 'nice game'); // sending to all clients, include sender io.sockets.emit('message', "this is a test"); ...
engine.io-client 需要在 open 之后才能 send,而http://socket.io就不需要,open 之前 emit 的数据...
socket.emit('hello', 'can you hear me?', 1, 2, 'abc'); // sending to all clients except sender socket.broadcast.emit('broadcast', 'hello friends!'); // sending to all clients in 'game' room except sender socket.to('game').emit('nice game', "let's play a game"); // send...
public void sendMessageToAllClient(String eventType, String message){Collection<SocketIOClient>clients = server.getAllClients(); for (SocketIOClient client : clients){client.sendEvent(eventType,message);}} /** * 给具体的客户端推送消息
('slide-changed', function(data){ // Check the secret key again if(data.key === secret) { // Tell all connected clients to navigate to the new slide presentation.emit('navigate', { hash: data.hash }); } }); }); console.log('Your presentation is running on http://localhost:' ...
emit('message', 'this is a test'); // sending to all clients in 'game' room(channel) except sender req.socket.broadcast.to('game').emit('message', 'nice game'); // sending to individual socketid, socketid is like a room req.socket.broadcast.to(socketId).emit('message', 'for ...