#include <sys/socket.h> #include <fcntl.h> #include <poll.h> #include <time.h> int connect_with_timeout(int sockfd, const struct sockaddr *addr, socklen_t addrlen, unsigned int timeout_ms) { int rc = 0; // Set O_NONBLOCK int sockfd_flags_before; if((sockfd_flags_before=fcntl(...
int accept(int socket, struct sockaddr* addr, socklen_t* addr_len); //入参: socket表示监听so...
port) print("After connecting, you have 10s to enter a line to be echoed") -- loop forever waiting for clients while 1 do -- wait for a connection from any client local client = server:accept() -- make sure we don't block waiting for this client's line client:settimeout(10) --...
The attempted operation is not supported for the type of object referenced. Usually this occurs when a socket descriptor to a socket that cannot support this operation, for example, trying to accept a connection on a datagram socket. EPFNOSUPPORT Protocol family not supported. The protocol family...
virtual Socket::ptr accept(); /** * @brief 绑定地址 * @param[in] addr 地址 * @return 是否绑定成功 */ virtual bool bind(const Address::ptr addr); /** * @brief 连接地址 * @param[in] addr 目标地址 * @param[in] timeout_ms 超时时间(毫秒) ...
Socket bbb=sock.Accept(); 发送数据:方法1:socket类的send方法二:NetworkStream类Write send原型:publicintSend(byte[] buffer) 字节数组publicintSend(byte[],SocketFlags)原型2说明,SocketFlags成员列表:DontRoute(不使用路由表发送),MaxIOVectorLength(为发送和接收数据的wsabuf结构数量提供标准值)None 不对次调用使...
int accept(int sockfd, struct sockaddr *addr, socklen_t *addrlen); 参数说明sockfd是由socket函数返回的套接字描述符,参数addr和addrlen用来返回已连接的对端进程(客户端)的协议地址。如果我们对客户端的协议地址不感兴趣,可以把arrd和addrlen均置为空指针。 返回值 成功时,返回非负整数,该整数是接收到套...
服务器端先初始化Socket,然后与端口绑定(bind),对端口进行监听(listen),调用accept阻塞,等待客户端连接。在这时如果有个客户端初始化一个Socket,然后连接服务器(connect),如果连接成功,这时客户端与服务器端的连接就建立了。客户端发送数据请求,服务器端接收请求并处理请求,然后把回应数据发送给客户端,客户端读取数据...
C:/chapter03/classes>java TimeoutTester Exception in thread "main" java.net.SocketTimeoutException: Accept timed out at java.net.PlainSocketImpl.socketAccept(Native Method) at java.net.PlainSocketImpl.accept(Unknown Source) at java.net.ServerSocket.implAccept(Unknown Source) ...
你调用accept的时候就是从这个接收队列中获取一个握手就绪连接来用。再后面就是在这个连接之上的读和写...