The Smooth command averages the positions of curve and surface control points and mesh vertices in a specified region.
The resultant mesh of thin and intermediate filaments connected through dense plaques also includes long hollow tubular structures at regular intervals, called microtubules, composed of tubulin proteins. Together, these structures form much of the cytoskeleton scaffold giving the cell its shape. The free...
Rhino RealFlow Vray FumeFX 其他软件教程 17. Smooth Mesh preview / 全面学习Maya 2017视频教程 - Introduction to Maya 2017-Maya The Gnomon Workshop - Introduction to Maya 2017 01. Introduction 02. Scene Navigation 03. Viewport and Grid Settings 04. Maya Toolbox 05. Move, Scale, Rotate...
the base of spikes should be a circle [...] You mean if you only have a single spike? Because if you have more than one spike they'll affect each others base shapes. Here's an approach (slow) using mesh deformation based on attractor distances. And a somewhat faster approach using a...