This is a big update, but existing mods should all work fine. If the latest version of a mod breaks in SMAPI 3.14, please report iton the SMAPI mod page. Improvements: SMAPI now ignores dot-prefixed files when searching for mod folders (thanks to Nuztalgia!). On Linux, SMAPI ...
These are no longer useful, even if the player still has earlier versions of SMAPI. Older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game. 2.6 Released 01 ...
To enjoy the benefits of Nexus Mods, please log in or register a new account Log in Register close Close navigation menu Notifications Mark all as read (0) error_outline Oh dear! Something has gone wrong! Try reloading the notifications. refresh notifications_off No unread notifications...
fixes the game-outdated error not pausing before exit; includes some internal changes for an upcoming feature. Caveats: This is for Stardew Valley 1.2.9+ beta only; it won't work with earlier versions. Some mods will still need an update, though SMAPI will automatically fix many of them. ...
i using SMAPI 1.8 and sv 1.1 but it error when loading. when I use elevator in skull cavern it bring me back to local mine sadsadsads, Mar 16, 2017 #26 Bifibi Void-Bound Voyager I've updated the mod at nexusmods, please use the new version 1.1.2a for Stardew Valley version...
. This prevents older mods from loading, but bypasses a Visual Studio crash when debugging. Game errors shown in the chatbox are now logged. Moved vanilla error-handling into a new Error Handler mod. This simplifies the core SMAPI logic, and lets users disable it if needed. For th...
Added support for custom seasonal tilesheets when loading an unpacked.tbinmap. Added Harmony DLL for internal use by SMAPI. (Mods should still include their own copy for backwards compatibility, and in case it's removed later. SMAPI will always load its own version though.) ...
SMAPI now detects issues inObjectInformation.xnbfiles caused by outdated XNB mods. Errors when loading a save are now shown in the SMAPI console. Improved console logging performance. Fixed errors during game update causing the game to hang. ...
Added support for custom seasonal tilesheets when loading an unpacked .tbin map. Added Harmony DLL for internal use by SMAPI. (Mods should still include their own copy for backwards compatibility, and in case it's removed later. SMAPI will always load its own version though.) Ad...
Added an option to disable rewriting mods for compatibility (thanks to Bpendragon!). This prevents older mods from loading, but bypasses a Visual Studio crash when debugging. Game errors shown in the chatbox are now logged. Moved vanilla error-handling into a new Error Handler mod. Th...