Step 2: Copy baserom(s) for asset extraction For each version (jp/us/eu/sh/cn) for which you want to build a ROM, put an existing ROM at./baserom.<VERSION>.z64for asset extraction. Step 3: Build the ROM Runmaketo build the ROM (defaults toVERSION=us). Other examples: ...
Copy your sm64 rom into the fork's directory (I've tested the Japan and the USA ROM). Name it either 'baserom.us.z64' for USA or 'baserom.jp.z64' for Japan. Cd into the fork's directory, and then execute 'gmake PPC_OSX_BUILD=1'. Let me know if it...