This mod offers a complete, semi-modular gameplay overhaul of Skyrim. It enhances the perk system, racial abilities, combat, balance and a lot more to allow for a better overall experience.
Complete overhaul to the character creation menu including new customization features such as multiple RGBA warpaints, body paints, hand paint, and foot paints. (Requires SKSE)
The reason this happens is due to the AlphaProperty flags on the overlay template meshes, changing these to the other set of flags results in overlays occasionally partially rendering on the skin.The right bicep scale increases strangely. This is a problem with the skeleton and associated mesh,...
player.advlevel - Increase player level by one, though you won't get a perk point. player.setlevel # - Replace # with the level to set your player to. player.setscale # - Replace # with the height for your character, between 0.1 and 10. advskill SkillID # - Replace SkillID with ...
Player Commands You have to type the code without using Player.prefix for most player commands after clicking on any NPC when you are using the console window. addperk command is not applicable to NPCs because they rely on the perks that are assigned to them ...
save many shoe-height data, you do not need to press F5 everytime after you set one height ...
iWaterReflectHeight=0 iWaterReflectWidth iWaterReflectWidth must be set to a texture resolution (256, 512, 1024, 2048,...) value to avoid bugs. Values below 1 induce CTDs. iWaterReflectWidth=0 External resources HardOCP shadow tweaks (and performance impact) The Elder Scrolls V: Skyr...
This sets the distance from the player from which highly detailed shadows are cast. If set to 0, your shadows will look like crap. Some people recommend increasing this beyond the typical 2000 (and I may join them once I test a bit) to help decrease the visible line between the det...
…setgs 改变游戏设置 例如 setgs fJumpHeightMin 数字 你想一跳就跳到霍加斯峰顶吗?
PERSONA CLASSES: I've divided up the human personality into a number of expanding segments which I'm calling classes. Each Persona class for an actor can be set individually. These are arranged into 3 main groupings: Combat, Intimacy, General, this allows for NPC's combat skill and sounds...