方法:在DataSKSEPlugins内找到CrashFixPlugin.ini,修改[Patch]项下的UseOSAllocators这一项为0。另外,...
Hi, when I open my game and load in it crashes after I open the menu does anyone know how I could fix this? Thanks greyday01 Premium Member 770 Posted June 1, 2024 Brute force. Disable all your mods. Does it crash in start-up? Add SKSE plus Engine Fixes. If those ok add...
Use the following SKSE plugins (or one with the same functionality:Animation Limit Crash Fix LE (".NET Problems") The generator gives some other strange error messages like "0x800A0005 (CTL_E_ILLEGALFUNCTIONCALL)", ".NET Framework Initialization Error", or aborts immediately after double-clicki...
Underwater Grass Deleted Ps4 Portable Tools Better Nord Presets Julihah's Rocks And Mountains Akaviri Ruins New Grass / Green Skyrim The Midden: Expanded Shadeybladey 1.7k Currently Playing: Neverwinter/Skyrim LE Favourite Game: Daggerfall/Morrowind/Skyrim...
ArcheryDownwardAiming (default: true) - Fix a bug where projectiles sometimes don't fire properly if you're aiming downward. Ported from Cobb's LE fix (see here) AnimationLoadSignedCrash (default: true) - Fix an improper unsigned/signed conversion. Should allow loading more animations before ...
If playing as beast race character, also install this fix. Divine Cloaks Simple cloaks for each of the Divines. Daedric Cloaks Simple cloaks for each of the Daedric Princes. Bandolier - Bags and Pouches Adds lots of pouches, bags and bandoliers to help easing your burden. There are also a...
I don't know if you're still having this issue, but I believe it's related to a combination ofSMIMandETAC. I used to crash outside of Riverwood until I switched toSMIMLite and turned Decal Quantity to High. However that has not seemed to fix the crash I have outside Falkreath. I'...
What I don't understand about this special edition is that they did not even bother to fix the bugs in the game! They rely on the modders so much to fix their *** for them. Terrible! Let alone how dull the story was and the unlimited amount of fetch-quest that are supposed to be...
fgenesis - CreateArmorNodeNullptrCrash himika - scatter table implementation from libskyrim (LE), plus tons of research function/variable names meh321 - research into tree LOD function (SSE fixes), bugfixes LE & port permissions Nukem - more stuff than I can mention ...
It's highly unlikely that those crash dumps everyone loves so much will ever lead to anything actually being done about the issues they claim to be reporting because most mod authors don't have any idea what that information means and couldn't fix it anyway because 99.99% of them are fault...