Skyrim CK Custom voiced follower Quickie Tutorial(如何在老滚制作一个自定语音的随从)Alsimov 立即播放 打开App,一起发弹幕看视频100+个相关视频 更多4.8万 20 29:32 App 天际寄生虫流程视频Sexlab-Parasites 4281 8 4:10 App Dragonborn Shouts Revoiced龙吼配音大修 5248 -- 3:42 App 个人自用大剑架势...
How It Works === SVCM will cycle through all your spells and powers to build its required lists. Shouts can be recorded by equipping them and activating a hotkey that tells SVCM to record your current shout. This allows SVCM to create complete lists of spells, powers and shouts no matter...
The "simple" tag in the name refers to how the mod integrates with the game. I.e it uses the base game's recruit and dismiss features rather than a custom-made recruit and dismiss system. Also note that a copy of this document exists in the Skyrim\\Data\\Docs folder and at http:/...
Nether's Follower Framework is a multi-follower system that is light on game resources and allows for up to 10 companions at one time. It provides a wealth of additional features, including immersion and quality-of-life functions to allow you to adventure with a small team of characters. ...
concerning the spider control rod, i rather not touch the rod itself considering there are so many huge mods that interact with that as a base vanilla item. but I do have a few ideas considering spike should be able to know how it works to build a replica. Finzser99 member 2 kudos ...
the nature of this game is to collect, but the more stuff you collect, the more lag there is. So one of the core aspects of the game just doesn't really work that great because of the system limitations. Once I played Skyrim VR, I realized just how good this game can actually be....
A custom follower framework, which means he doesn’t affect your follower count. A training system which can be used to advance his combat skills and teach him new spells. Interactions with many mods, including dialogue with other modded followers and commentary on quests like those from Beyond...
wish to create a custom race mod that is both vanilla and DG compatible you will need to ...
To create Mod Files, click on the button labeled 'Create Mod'. It is recommended to have 'Save to BSA' checked so that the mesh and texture need by the NPC is saved onto a BSA file. If 'Save to BSA' is not checked, the texture and mesh will be created and place correctly structu...
We will discuss how to add items in this section of our guide. The command that will be used for it is: Player.additem XXXXXXXX “###” In which XXXXXXXX is the item code and ### corresponds to the amount you want. The list is a bit lengthy, so it is advised to use CTRL+F to...