我们使用socket的目的是解决点对点之间的数据传输,之前提到了socket中一个重要的概念:端口。而socket传输数据的方式就是端口与端口之间以流(stream)的方式传输数据,socket命名空间中提供了该流的一个功能类(NetworkStream),用起来 unity skybox在哪儿 客户端
In the Skybox playlist I clicked on the ‘Live Stream MPEG-TS’ item and voilà, I got the MPEG-TS live stream full screen in a virtual movie theatre. The latency was much lower than over RTSP, only 2–3 seconds, but still much higher than in my simple app, which accepts raw strea...