I especially began to disconnect fromSkull and Bones’ campaign as a whole when it introduced its endgame activities: the Helm Empire. This acts as the long-term engagement loop, where you collect and deliver illicit cargo such as alcohol and drugs. The quest chain itself triggers independently...
repetitive contracts, glorified fetch-quests that barely evolve as you chew through Skull and Bones. They all stick to the tried-and-tested formula of booting the player off into the open world to track down a specific resource and ferrying it back to the quest giver. Nothing more, ...
It's almost time, and fans will soon be able to take to the high seas in Skull and Bones. But the adventure won't stop with the launch.
Discover the intense endgame of Skull and Bones, where you'll face more dangerous challenges, higher stakes, and alliances that can transform into rivalries. Transition from working with Kingpins to becoming their rivals, facing the perilous consequences of the treacherous pirate life. Sei...