box, the outstanding writing and storyline give the reader an immersive experience to the point where you can truly feel as if you have become Kashou-sama, seeing it through his own three dimensional sight, not a 2D computer screen. To add to this incredible interactive experience is a ...
+++ dist/game/data/stats/skills/40300-40399.xml (working copy) @@ -634,8 +634,61 @@ <operateType>A1</operateType> </skill> <skill id="40374" toLevel="1" name="Aden Scroll"> - <!-- AUTO GENERATED SKILL TODO: FIX IT --> <icon>icon.skill0000</icon> - <operateType>A1</op...
Alright. It's working. Visit hereUser:Dfoplayer/EtchASketch2to see a sample. We should probably only post in one area. I'm leaning towards keeping the "Attribute" section and getting rid of the skill info box on right. Parent More ...
Recently for the Dark Knight class I was working on, I was trying to ebb out a way to make it so the Dark Knight's abilities can be enhanced by spending an amount of HP not set in stone, but rather, variable based on the player's input. Example; Skill: Soul Eater "A skill that...
Believe it or not, that’s how I play manually on BLM, lol. If you want to change it, just disable the Umbral Soul at the very end of the profile skils, or edit the Gauge info for it and put Gauge 4 value to be < 3000. That’ll lessen the frequency of Umbral Soul to only ...
But I'm having trouble with the roses and pears! I noticed they were in a planter box so I'm not sure if that make the difference, but my sim stayed there for over 2 days and they grew enough to grab a sample, and the wild lillies and snapgdragons were harvested 3 times, but ...
design education, and which type of modifications students faced and has to react to during the school years. Design education is not a passive education system but an active and interactive one, in which students get involved in all his/her self, as: soul, body, ...