Een kleine, simpele 2D game engine which rids SixLabors dependencies with SkiaSharp. var game = new Game( new OpenTKWindow("Videogame", new Vector2(-1), new Vector2(1280, 720)), new OpenALAudioRenderer() ); game.UpdateRate = 120; game.FixedUpdateRate = 60; game.Window.VSync = false;...
How would you do that operation in System.Drawing or in SkiaSharp? Would you expect them to do all the work for you? ImageSharp is a 2D graphics API that offers low level functionality. It’s used as a basis for algorithms. That means you have to do some work yourself. Crop is crop...
ImageSharp_resize_jpg_2520x1575 670.4 ms 21.978 ms 64.80 ms 2.04 0.21 99074.4 KB As I remember ImageSharp was advertised as a new high performance library, yet we approached to it several times in the last half year, and it never stood a chance against System.Drawing or SkiaSharp. Are doin...