As a starting point, 3D water wave scattering by arbitrarily-varying sea bottom is governed by 2D wave potential and wavenumber coupling equation using Fredholm's Alternative Theorem. Seabed undulating effects are split into different components, including wavenumber and bottom slope and curvature ...
Varying a sinusoidal inputI am trying to make the value of X0 vary so that the maximum amplitude is not always constant0 at the end is the lower range of the frequency and 0.4 is the change in frequency. So
In practice, there are two conditions when the water is rendered diffuse-like: first, when the surface is disturbed with small waves (e.g., rough sea in the coastal zone); second, when artificial targeting is employed. The most common targeting techniques use physical material, like powder,...