11.0 Shadow Priest Talent Tree Goals Make meaningful changes to create 2 main sub spec damage profiles revolving around Periodic Damage and Non-Periodic Damage. Cooldowns: Voidform = Haste/Dot/Rot and increased uptime on Devouring Plague (callback to Auspicious Spirits build from Warlords of Drean...
Best Talents for Shadow Priest in The War Within This is the Easy Mode page, which presents things in a simplified manner with simplified builds. Click the links below to go to the full Talent and Rotation pages to fully min/max your build. ...
If anyone is curious as to what my feedback would be, I laid out all my ideas for both current talent trees and a possible direction for Hero Path talent trees going into TWW here… I love the idea of Shadow Priests Priest Since the feedback for 10.2 has been removed, I’ll repost...
Currently only used for Voidweaver; [Hekili] modified to still allow us to build Insanity when CDs are toggled off.actions.main+=/variable,name=pooling_mindblasts,op=setif,value=1,value_else=0,condition=talent.void_blast&cooldown.void_torrent.remains<=gcd.max*(1+talent.mind_melt*3)...
What I would like to see moving forward looking into 11.0 is a way for Shadow to fulfill a damage over time focused talent build and a non-damage over time build or in simple terms a Periodic damage build and a Non-Periodic damage build. I think Shadow should have both primary gameplay...