In the Half-Life 2 RTX demo, Ravenholm zombies were remade in Blender with 30 times more polygonal detail before being imported into RTX Remix, replacing the original 2004 model, without adjusting game code or
Check out this Blender add-on by Mken for automating the set-up for the shader. Contact Discord server Twitter Rules The GPL-3.0 License applies. If you use this shader as is in renders, animations or any form of medium that does not directly modify the shader, I'd appreciate being cre...
"Vertex position to UV2 : LMT" : records original vertex position for use with shading effects that deform properly with skinned meshes (similar to using Project From View in blender, but with all 3 axes) "Merge UV with UV2 : LMT" puts UV2.xy as the .zw components of UV. Can be us...
Blender’s eevee viewport can help you decide the look of your next toon shaded project. We will review the GuiltyGear shading covering all you need to know to recreate the look in #realtime. I will guide you from the Softimage techniques in which the original game was created, all the ...
There are a ton of animations to select that you can pack up and export. I bring those into Blender and have to manually copy each animation dope sheet to a main one, and it works since all the fbx skeletons have the same bone names. I'm really excited because of the amount of ...
03. 使用多个动画剪辑工作(03. Working with multiple animation clips) 05分 40秒 高清 下载 04. 触发关键帧动画(04. Triggering keyframe animations) 05分 58秒 高清 下载 05. 动画透明(05. Animating transparency) 07分 12秒 高清 下载 06. 关键帧事件(06. Keyframing events) 06分 28秒 高清 下...
In games supporting GPU skinning, character, enemy, and NPC models can now be replaced, just like assets and world materials. In theHalf-Life 2 RTXdemo, Ravenholm zombies were remade in Blender with 30 times more polygonal detail before being imported into RTX Remix, replacing the original 200...
In games supporting GPU skinning, character, enemy, and NPC models can now be replaced, just like assets and world materials. In theHalf-Life 2 RTXdemo, Ravenholm zombies were remade in Blender with 30 times more polygonal detail before being imported into RTX Remix, replacing the original 200...
Check out this Blender add-on by Mken for automating the set-up for the shader. Contact Discord server Twitter Rules The GPL-3.0 License applies. If you use this shader as is in renders, animations or any form of medium that does not directly modify the shader, I'd appreciate being cre...
In games supporting GPU skinning, character, enemy, and NPC models can now be replaced, just like assets and world materials. In theHalf-Life 2 RTXdemo, Ravenholm zombies were remade in Blender with 30 times more polygonal detail before being imported into RTX Remix, replacing the original 200...