【Shaders】E..【Shaders】Error:Invalid program “shaders” 求大佬的帮助,开了光影突然出现这个,然后fps掉到3【图片】电脑是笔记本1660ti和9300i7,SUSE PTGI E12光影已经用了1年多了,今天突然就出来这个然后帧数从40降到3求大佬帮助啊
【Shaders】E..【Shaders】Error:Invalid program “shaders”求大佬的帮助,开了光影突然出现这个,然后fps掉到3电脑是笔记本1660ti和9300i7,SUSE PTGI E12光影已经用了1年多了,今天突然就出来这个然后帧数从40降到3求大佬帮助啊
Pull requests7 Actions Projects Security Insights Additional navigation options New issue Closed joshuakiryuopened this issueJun 28, 2021· 10 comments Closed opened this issueJun 28, 2021· 10 comments joshuakiryucommentedJun 28, 2021 Description of Issue Invalid Program shaders errors "gbuffers_basic...
August 9, 2024 6621118 i downloaded this shader on my minecraft 1.19.2 world that has optifine on it, whenever i log in chat just blows up with messages like: [shaders] error: invalid program *insert lines of code idk* and a screen comes up that says: Enabled features require iris 1....
Whenever I went into a multi or singleplayer world, it would say error: invalid program “gbuffers_basic” error: invalid program “gbuffers_textured” …and so on I play on Mac. I used 1.12.2 Could you tell me the problem so I can fix it? 0 Reply Report oldman22 21st March 2019,...
光影出现错误,[sh..RC6无效,很多seus和一些光影也无效,说“final”程序错误而且在地狱就这样大家来帮帮我啊求助配置:CPU:Intel core i5 m 480 @2.67GHzRAM:4.00GB(3.80
首先,"Invalid program 'gbuffers_textured' and 'gbuffers_textured_lit'" 这些错误表明游戏的渲染器无法正确识别或运行特定的着色程序(shader programs)。这可能是由于以下几个原因:1. 你使用的光影包与你的游戏版本不兼容。如果你正在使用的是旧版的光影包,而你的游戏是较新的版本,可能会出现这种问题。你可以试...
There's no way to check if glDeleteProgram(progId) has actually finished since progId is invalid right after this call. If we called glUseProgram(progId) before, we would be able to request something like GL_DELETE_STATUS, but it also wouldn't tell much, since it's just indication...
But after 4080, most shaders simply don't display anything or error out with "Invalid program final". It seems that the GPU does not recognize the GLSL code contained within the "final" shader program, and if "final" does not run, the whole shader does not...
[ error ] ofShader: setupShaderFromSource(): GL_FRAGMENT_SHADER shader failed to compile [ error ] ofShader: GL_FRAGMENT_SHADER shader reports: ERROR: 0:2: Invalid call of undeclared identifier 'texture2D' ERROR: 0:2: Use of undeclared identifier 'gl_FragColor' ERROR: 0:2: Use of ...