SEUS V11.0..效果可见非同一般,虽然优化渣了点秒开旧城市存档测试,除了荧石稍微外露没什么问题(对我而言还是有点副作用啊啊啊)水中荧石时代广场、城市市中心夜景与白景
SEUS (Sonic Ether’s Unbelievable Shaders) is a shaderpack for Minecraft to be used with OptiFine or GLSL Shaders Mod (legacy). SEUS Renewed is a reinvention of the legacy versions of SEUS that brings you quality visuals at a reasonable performance using traditional rasterization-based rendering...
The SEUS PTGI shaders is a free experimental edition of SEUS that adds ray tracing to Minecraft without the need for an RTX graphics card.
MinecraftStorage is one of the best places to find out mods, shaders, texture packs, maps and much more for Minecraft. Navigation mod texture pack shaders map Trending Now SodiumLabymodSeus ShadersSolasEffortless Building Popular SEUS v11.0Chocapic13 V6 LiteSeus ShadersVoyagerChocapic13' Shaders ...
SEUS Renewed is a re-imagining of SEUS and is an ongoing project. It is still in the beta stage, so the developers are doing their best to bring us something absolutely unique. But for now you can enjoy the current look of this amazing and beautiful shaders. ...
全名:sonic ether's unbelievable shaders version 11.0 for cinematic minecraft version4.2 (意为seus11电影级mc 4.2)---是否原创:否是否二次修改:是---制作者:sonic ether原光影:seus v11---新增特性:日出日落天空色调分别计算(颜色不一样)3种萤石颜色(光影设置里面调)新的2种滤镜高饱和与反饱和效果半透明...
用的光影是seus ptgi e12,其他地方都还好,就这个水柱太亮太白了,探洞过程中观感影响挺严重的,具体f3和光影设置放在下面了。 共9 张 贴吧用户_... 8-23 6 求助 qvq嘻嘻哈 SUES PGTI系列光影换了都这样 现在是E11这是在夜晚视角 不知道为何会这样 移动灰白色会变化 显卡是2070s 嗨丶木乃伊 4-23 ...
SEUS Renewed is a shader that will increase the cloud’s thickness, wisp, and, more notably, be comparable to the other textures. Minecraft has two aspects that complement each other, which are interesting. The sonic ether’s shaders enhance the game and bring real life to every texture. ...
Download SEUS v10.2 Ultra Changelog: It's really old Filesize77.6 KB Date4/14/2016
Vanilla-Normals-Renewed A shaders compatible minecraft texture pack, based on vanilla but with normals and proper glossiness information. This resourcepack is compatible with both the "oldPBR" and "labPBR" standards, and should work correctly with most shaders. ...