如何在VSCodeUserSetup里安装lua整理格式插件 1.修改语言,如果英语六级的话,便就可以不用修改,按住ctrl+shift+x打开拓展,安装Language Packs插件,然后按住Ctrl + Shift + P打开命令调色板,搜索Configure Display Language命令然后按Enter键,将locale.json创建一个文件,其默认值设置为您的操作系统语言。修改为zh-cn语言...
简介:Vscode runcode插件支持运行C, C++, Java, JS, PHP, Python, Perl, Ruby, Go, Lua, Groovy, PowerShell, CMD, BASH, F#, C#, VBScript, TypeScript, CoffeeScript, Scala, Swift, Julia, Crystal, OCaml, R, AppleScrip... Visual Studio Code 中文设置 ...
VSCode Version: 1.50.1 OS Version: CentOS 7.3 and GNU gdb (GDB) Red Hat Enterprise Linux 7.6.1-119.el7 Steps to Reproduce: 1.i use gdb directly, like this:gdb -p 14228 -d=/home/root/projects/lua-nginx-module/src, and i got Source directo...
This will install Cocos Creator API Extension to VS Code's extension library, usually with the path .vscode/extensions in your user home folder. You need to install this extension only once unless there's a update with Cocos Creator.After...
\ 'cs,lua,javascript': ['re!\w{2}'],\ } " 更改补全面板的颜色 highlight PMenu ctermfg=...
luahelper-lsp 适配代码 Oct 26, 2023 luahelper-vscode readme文件更新 Aug 4, 2023 .DS_Store readme文件更新 Aug 4, 2023 .gitignore up Apr 23, 2023 CHANGELOG 对外开源提交 Nov 8, 2021 CONTRIBUTING.md 对外开源提交 Nov 8, 2021 LICENSE ...
基于安全考虑,Gitee 建议 配置并使用私人令牌 替代登录密码进行克隆、推送等操作 Username for 'https://gitee.com': userName Password for 'https://userName@gitee.com': # 私人令牌 master 分支(1) 管理 管理 master vite-vue3-setup-ts / package-lock.json package-lock.json 187.86 KB ...
config/setup for macOS/Linux/Windows: zsh, vim, tmux, vscode; old: Arch, awesome Topics macos dotfiles zsh vimrc zshrc neovim vscode hammerspoon-configuration vscode-settings tmux-conf neovim-configuration setup-script setup-development-environment Resources Readme Activity Stars 5 stars Watche...
neovim version v0.11.0 and retronvim version v0.3.0, future versions may be incompatible with retronvim's init.lua file) and uninstall/disable cvim extension, you may need to relaunch vscode, alternatively use nvim -u ~/.vscode/extensions/yeferyv.retronvim/nvim/init.lua a neovim IDE used...
The purpose of the on_attach callback is to run a lua callback after the language server successfully attaches to a given buffer. This lets you conditionally map keybindings, enable autocompletion, set buffer options, etc. based on whether or not the language server is active in your buffer...