注意: mingw32 不支持wWinMain作为程序入口,需要将wWinMain改为WinMain 。 C:/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/9.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: C:/msys64/mingw64/x86_64-w64-mingw32/lib//libmingw3
"workbench.iconTheme": "vscode-icons", "window.zoomLevel": 1, "editor.fontLigatures": true, "editor.fontSize": 20, "C_Cpp.updateChannel": "Insiders", "editor.mouseWheelZoom": true, "files.autoSave...
vscode侧边栏已经给了提示,在左边资源管理器(Ctrl+Shift+E)中打开.cpp文件所在的文件夹,这样就可以...
vscode侧边栏已经给了提示,在左边资源管理器(Ctrl+Shift+E)中打开.cpp文件所在的文件夹,这样就可以...
vscode c_cpp_properties setting C/C++ 插件用户工程项目配置 .vscode/c_cpp_properties.json 增加如下内容: { "version": 4, "configurations": [ { "name": "mingw-w64-x86_64", "intelliSenseMode": "gcc-x64", "defines": [ "DEBUG", ...
Setting Up IntelliSense for VS Code VS Code can useIntelliSensefor code hinting, but using it for Unreal Engine requires extra setup steps to expose your project's code to it. In theExplorer, open.vscode/c_cpp_properties.json. Add theincludePathproperty as follows: ...
VSCode showing squiggly lines under includes: Make sure your include paths in c_cpp_properties.json are correct CMake can't find CUDA: Ensure CUDA is in your PATH and CMake version is >= 3.18 Linking errors: Verify PyTorch paths in CMakeLists.txt match your installation...
"[cpp]": { "editor.defaultFormatter": "ms-vscode.cpptools" }, "[java]": { "editor.defaultFormatter": "redhat.java" }, "redhat.telemetry.enabled": true, //关闭自动更新 "update.mode": "none", "debug.internalConsoleOptions": "openOnSessionStart", //每次调试都打开调试控制台,方便调试 ...
Setting Up IntelliSense for VS Code VS Code can useIntelliSensefor code hinting, but using it for Unreal Engine requires extra setup steps to expose your project's code to it. In theExplorer, open.vscode/c_cpp_properties.json. Add theincludePathproperty as follows: ...
vscode setting {//restore"window.restoreWindows":"none","files.hotExit":"off",//window"window.title":"${rootName}${separator}${activeEditorLong}${separator}${dirty}","editor.fontSize":14,"editor.mouseWheelZoom":true,"editor.smoothScrolling":true,"editor.mouseWheelScrollSensitivity":1,//...