/setblock Command 文章 12/10/2023 2 位參與者 意見反映 在此文章 Usage Arguments Enums Changes a block to another block. 展開表格 Permission Level Game Directors Requires Cheats? Yes Usage Set block, tile data /setblock <position: x y z> <tileName: Block> <blockStates: block ...
setblock <坐标:x y z> <方块名:字符串> [方块数据:整数] [原方块处理方式:字符串] <坐标:x y z>:是笛卡尔坐标系,用xyz表示(数字之间有空格),在规则中打开显示坐标可以查看 <方块名:字符串>:填方块英文名,如“command_block”,空格间用“_”代替 [方块数据:整数]:不填选时,默认为0,范围在0~15,通...
setblock为指令主体 [x] [y] [z]为方块放置的坐标 [方块名称]为要放置的方块的名称,比如石头为stone,红石块为redstone_block,指令方块为command_block (数据值)为方块附加值,比如所有羊毛的名称是一样的,区分他们得用数据值,告示牌类型方块的方向也由它决定 NBTtag这一栏很复杂,是用来确定方块...
/setblock 0 0 0 minecraft:command_block 0 replace 这个指令的意思就是:在坐标为00 0 的地方放置一个命令方块 (当然,minecraft:command_block 这部分可以用数字137来代替,但是每次看到MC提示“要用完整的名字,而数字表示方块将在未来的时间里取消”就有些许不爽),命令方块的数据值为0(一般来...
激活末地传送门后,在下面挖个洞,放命令方块在洞里(/give@scommand_block),就是在虚空方块下面。输入这个指令:setblock~~1~air0destroy。它就会掉... 闪臣ip代理 全国线路任选 海量ip 一键切换 闪臣ip代理 操作简单, 任意定时自动更换ip,全局或局部代理任意选择.广告 今日新开传奇发布zhaof.com,找服网站火龙版本...
BE:blockStates: block states:BlockStateCommandParam 指定新方块的方块状态。 必须为格式为["<键1>":<值1>,"<键2>":<值2>,...]的方块状态,例如:["old_leaf_type":"birch","persistent_bit":true]。 destroy|keep|replace 指定方块更改的处理方式,必须为以下其中之一: ...
I believe the setblock command is expecting a block, rather than an item. Because signs may be placed on the ground or on a wall, the item will produce a different block for each of them. Try "minecraft:standing_sign" or "minecraft:wall_sign". However, the error message is admittedly ...
After world loaded, using command: /setblock ~ 1023 ~ minecraft:stone or /fill ~ 1023 ~ ~ 1023 ~ minecraft:stone they worked correctly. However, when execute command /setblock ~ 1024 ~ minecraft:stone or /fill ~ 1024 ~ ~ 1024 ~ minecraft:stone ...
May use tilde and caret notation to specify a position relative to the command's execution.<block> (BE: tileName: Block)Specifies the new block. Must be a block id.tileData: int[Bedrock Edition only]Specifies additional data to further describe the new block. Must be between 0 and 65535...
engine.OnCommand("mcstop").SetBlock(true). Handle(func(ctx *zero.Ctx) { model := extension.CommandModel{} _ = ctx.Parse(&model) 2 changes: 1 addition & 1 deletion 2 plugin_omikuji/sensou.go Original file line numberDiff line numberDiff line change @@ -24,7 +24,7 @@ func init...