Set CMAKE_EXPORT_COMPILE_COMMANDS by default Browse files This generates the compile_commands.json file for use with LSPs. Meson generates this file by default so this brings us to parity. There's not any down
I think this will have no affect on Visual Studio builds (doesn't generate the file but doesn't hurt anything either). It does work on Windows using Ninja though. Haven't tested with this PR but I was manually setting-DCMAKE_GENERATE_COMPILE_COMMANDS=ONbefore. The change has been manual...
bitmap(1) bmtoa(1) break(1) builtin(1) bunzip2(1) bzcat(1) bzcmp(1) bzdiff(1) bzegrep(1) bzfgrep(1) bzgrep(1) bzip2(1) bzip2recover(1) bzless(1) bzmore(1) c++filt(1g) c2ph(1) cal(1) calendar(1) cancel(1) capinfos(1) card(1) case(1) cat(1) cat(1g) ccmake(...
bitmap(1) bmtoa(1) break(1) builtin(1) bunzip2(1) bzcat(1) bzcmp(1) bzdiff(1) bzegrep(1) bzfgrep(1) bzgrep(1) bzip2(1) bzip2recover(1) bzless(1) bzmore(1) c++filt(1g) c2ph(1) cal(1) calendar(1) cancel(1) capinfos(1) card(1) case(1) cat(1) cat(1g) ccmake(...
How do I obtain the module version information from the CMakeLists file? How do I declare the custom type object passed to the native side in the index.d.ts file? How do I modify the object data and properties passed from ArkTS on the native side? How do I export native APIs ...
Command-line tool for viewing export functions in a dll Comparing two BSTRs Compile C++ Code without a dependency on MSVCR80.dll compile error c2011: 'enum type redefinition Compile error identifier "clock_t" is undefined Compile error: Can't include "atlstr.h" Compile issue VS2015: Undeclare...
How to compile a C program. Yes, you know how to do this, but we need a setup that has hooks for the libraries and their locations; just typing cc myfile.c doesn’t cut it anymore. Make is just about the simplest system to facilitate compiling programs, so it provides a good model...
How do I obtain the module version information from the CMakeLists file? How do I declare the custom type object passed to the native side in the index.d.ts file? How do I modify the object data and properties passed from ArkTS on the native side? How do I export native APIs ...
--export-compile-commands, --ccmds Export the C/C++ compilation database. Equivalent to setting YB_EXPORT_COMPILE_COMMANDS to 1. -- Pass all arguments after -- to repeat_unit_test. Build types: ${VALID_BUILD_TYPES[*]} (default: debug) Supported target keywords: ...-test - ...
用Rust写的开源远程桌面软件,作者rustdesk, 源仓库: https://github.com/rustdesk/rustdesk 支持自建服务器: https://gitee.com/rustdesk/rustdesk-server/blob/master/id-relay-set.md