offering a series of theoretical and practical recommendations on the topic. In this case it was a review of studies published in the last 5 years on serious games and older adults in an attempt to clarify what knowledge is available on the matter. This SLR specifically attempts to clarify th...
A Serious Case Review in Respect of CC Executive SummarySurrey Safeguarding Adults ’ Board
However, there are also some interesting examples of serious games focused exclusively on preparedness, such as e.g. Disaster Imagination Game or Evacuation Role Play. In the first activity, players assume the roles of the members of the disaster relief commanding post and, recording various ...
Articles that were not first-hand original research contributions, such as reviews or mapping studies, were excluded. Lastly, only articles written in English and which were accessible were included. No restrictions regarding the study design, measured outcome, country or year of publication were ...
Fig. 4. Examples of serious games in education and training from the past decade. 2.1.2. Research trend in serious game Research on serious games has significantly increased over the past decades. Before 2002, there were occasional references to the term Serious game. Since the SGI, the term...
Additionally, all serious game examples were classified and grouped into therapeutic tasks and scenarios which may serve as therapeutic elements in the proposed framework. It should be clarified that the purpose at this stage is theme identification for framework construction rather than determining when...
I’ve visible adults get incomplete-blown arguments and fights, and there is just so an awful lot of controversy on there that if it could get in between grownup relationships and break those, then children are so much more vulnerable,” Jennifer Elizondo, 39, stated. ...
it’s to serve up exposition with a side of precocious child. Few things aremore annoyingthan child characters who exist to say things the adults won’t say. Maybe it wouldn’t be so bad if Ganoes had something to do, but he’s clearly here just to watch the adults discuss important...
Kim et al. (2020) design thePuzzleWalkapp to stimulate physical activity in adults. Lee et al. (2022) test the feasibility of this app together withGoogle Fitto promote physical activity and eradicate a sedentary lifestyle. Pires et al. (2022) create an interface that seeks to stimulate fa...
6 and Jayati Das‑Munshi2,3,6,7,8 Abstract Background COVID-19 Ethnic Inequalities in Mental health and Multimorbidities (COVEIMM) is a mixed methods study to explore whether COVID-19 exacerbated ethnic health inequalities in adults with serious mental and...