以下是 TCP Socket 写操作性能优化的最佳实践示例: 批量发送数据: 使用writev 或 sendv 函数进行批量发送多个缓冲区的数据。 struct iovec iov[2]; char *message1 = "Hello,"; char *message2 = " world!"; iov[0].iov_base = message1; iov[0].iov_len = strlen(message1); iov[1].iov_base =...
SocketClient so = SocketClient("192.168.0.179"); so.sendTo("Hello from C++ 111"); so.sendTo("Hello from C++ 222"); so.~SocketClient();/*WSAData data; SOCKET sock; struct sockaddr_in si_other; const std::string address = "192.168.0.179"; int slen = sizeof(si_other); char messa...
ServerClientServerClient创建Socket连接到服务器发送数据: "Hello, Server!"确认收到 如何使用flags参数 在实际使用中,您可以根据需求选择合适的flags参数。例如,如果您想避免因写入已关闭的Socket而导致的崩溃,可以使用MSG_NOSIGNAL标志。 send(sockfd,message,strlen(message),MSG_NOSIGNAL); 1. 这将确保在发生Socket...
send是TCP通信的发送方法,在send之前保证建立了socket通信连接,socket中记录了与之连接的对方的地址,所以可以说是第一个参数SOCKET记录了要发往的地址;注:TCP套接字只能进行一对一的通信,所以不需要地址再来进行目的地的标识,套接字就可以确定要发往的方向;SOCKET Sock;Sock=socket(AF_INET,SOCK...
socket中记录了与之连接的对方的地址,所以可以说是第一个参数SOCKET记录了要发往的地址;注:TCP套接...
socket_sendto— Sends a message to a socket, whether it is connected or not 说明 socket_sendto( Socket $socket, string $data, int $length, int $flags, string $address, ?int $port = null): int|false The function socket_sendto() sends length bytes from data through the socket socket...
char *data = "Hello world"; r = send(socketnumber, data, strlen(data), 0); ESP_LOGI(TAG, "... done sending to socket. Last read return=%d errno=%d", r, errno); My socketnumber is obtanined like this and seems to be 0: Code: Select all socketnumber = socket(AF_INET, SOC...
char *message = "Hello, world!"; int len = strlen(message); sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { perror("socket"); exit(1); } server_addr.sin_family = AF_INET; server_addr.sin_port = htons(8080); ...
$options = socket_set_option($sock,1,6,true);if($options >=0) { $e =socket_sendto($sock, $packet, strlen($packet),0, $broadcast,9); socket_close($sock); } } } 开发者ID:robweber,项目名称:simple-inventory,代码行数:27,代码来源:PingComponent.php ...
(serverSocket); return 1; } struct sockaddr_in clientAddr{}; socklen_t clientAddrLen = sizeof(clientAddr); int clientSocket = accept(serverSocket, (struct sockaddr *) &clientAddr, &clientAddrLen); if (clientSocket < 0) { std::cerr << "Failed to accept client connection" << std::...