Despite the Game Gear being Sega's third highest-selling console, it still feels like a footnote in the company's history.
It’s not helped by the terrible SG1000 joystick, but even if you get around that by playing on an SG1000 II pad, controls are a bit loose. I’ll take the one on the left please. The SG1000 hardware could have done much better, and Sega proved it in 1985 when their isometric 3D...
The Genesis changed Sega's fortunes and, arguably, their souls. No other system would be as profitable for the company.
The Sega SG-1000 Mark III was the next game console in the SG-1000 series afterSG-1000 Mark IandSG-1000 Mark II(an updated Mark I). It was released in Japan in 1984 to compete with theNintendo Famicomand designed similar to the Mark II. The parts inside are similar to the MSX compu...
The SG-1000 II followed, before Ishikawa took on the role of design team leader for the Mark III and the Master System, the technical building blocks of which underpinned the subsequent creation of the Mega Drive. Remaining at Sega, Ishikawa headed up the development of the TeraDrive — the...
History, technical specs, model chart, pictures and indepth review of the Sega SG-1000 (Mark I \ Mark II) video game console.
Consoles:SG-1000•Master System•Genesis / Mega Drive•CD•32X•Pico•Saturn•Dreamcast Handhelds:Game Gear•VMU / VMS Arcade:System series•Model 1•Model 2•Model 3•NAOMI Not logged in Talk Contributions Create account ...
Sega not only had better hardware specs in theMaster Systemcompared to the NES, but they also had a history of making successful and critically acclaimed arcade racing games like “Hang-On“. It is because of these factors that when you compare the game libraries of the NES and Master syste...