今早5点多,我结束了今日的代码工作(鄙人目前正在开发某开源游戏引擎,并且同时开发某游戏),意外发现个人正在使用的SDL_GameControllerDB库(我使用了Jamepad,Jamepad使用了SDL,SDL使用了SDL_GameControllerDB。并且我使用了lwjgl,lwjgl中使用了glfw,glfw使用了SDL_GameControllerDB)中有如下的提示: 然后点开here。 行吧,...
A community sourced database of game controller mappings to be used with SDL2 and SDL3 Game Controller functionality. This provides an up-to-date copy of gamecontrollerdb.txt that we fetch in derivations such as shipwright or 2ship2harkinian. It can also be used to override vendored versions...
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A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality - mdqinc/SDL_GameControllerDB
Showing 1 changed file with 1 addition and 1 deletion. Whitespace Ignore whitespace Split Unified 2 changes: 1 addition & 1 deletion 2 app/SDL_GameControllerDB Submodule SDL_GameControllerDB updated from dbcf31 to e5a5fa 0 comments on commit 9987914 Please sign in to comment. ...
Can you reduce gamecontrollerdb.txt to just the retrogame entries and remove all the mappings from SDL_gamecontrollerdb.h and run a debugger to find out why the wrong entry is being picked for your controller? Copy link RenaKunisaki commented Jun 25, 2024 Maybe the same bug: my file ha...
SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,", "03000000c82d00001038000000000000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9...